TAKE A CLASS IN CREATIVITY, INNOVATION & DESIGN

Please check with individual departments or programs on course availability.
Course BYU Course Code Department Instructor Course Description CID Category Prerequisitessort descending
Advanced VC/Priv Equity Strategies B MBA 665B

 Prerequisite: MBA 664; application required.

Innovation
Entrepreneurial Strategy MBA 669

Development and application of strategies in emerging businesses with focus on strategic business models, capital acquisition, and competitive differentiation in new businesses, especially e- busin

Innovation
Managing New Ventures MBA 674

Drawing heavily upon the post-undergraduate professional experience, students will operate and grow high-tech or growth businesses after creating a new venture and securing funding. 

Innovation
New Venture LaunchPad MBA 676

Launching actual new ventures. Mentored learning of idea validation, business models, minimum viable products, and financing plans.

Innovation
Real Estate Analysis MBA 686

Applying principles and techniques of property investments, including determining value, financing arrangements, and marketing and management problems.

Innovation
Marketing Research Major MBA 650

Integrating problem formation, research design, questionnaire construction, sampling, data collection, and data analysis to yield decision-making information.

Innovation
Marketing Field Study MBA 651

Completing and analyzing a marketing project in cooperation with corporate clients. Responsibilities include problem definition, project management, report development, and presentations.

Innovation
Pricing Strategies MBA 553

Developing computer-based statistical analysis skills for marketing to enhance the decision-making and strategic thinking abilities of marketing managers.

Innovation
Advertising and Promotion MBA 556

Key issues facing marketing managers when promoting products and services. Cases, readings and research on the elements of effective communication strategies and promotional programs.

Innovation
Introduction to Marketing Analytics MBA 651

Completing and analyzing a marketing project in cooperation with corporate clients. Responsibilities include problem definition, project management, report development, and presentations.

Innovation
Strategic Account Management MBA 654

 Improvement of persuasion, selling, and interpersonal leadership skills to influence the behavior of people toward common goals.

Innovation
Consumer Behavior MBA 655

Improving managerial decisions by gaining an in-depth understanding of consumers.

Innovation
Strategic Brand Management MBA 657

Develop the fundamental skills required to successfully manage consumer brands, including brand strategy and development, P&L management, portfolio creation,

Innovation
International Marketing MBA 658

 Institutions and techniques related to marketing goods and services in other countries: international dimensions of product, price, distribution channels, and promotion as they are adjusted t

Innovation
Corporate Financial Reporting MBA 501

Analyzing financial accounting and reporting issues used by perspective managers.

Innovation
Advanced Brand Strategy MBA 660

Strategic market analysis and development and implementation of a strategic marketing plan for a new product, new business, or an ongoing operation. 

Innovation
Leadership MBA 505

Develop leadership ability by identifying and building upon existing strengths.

Innovation
Global Negotiations MBA 661

 Concepts/practices of effective negotiation in global marketplace. Experiential learning techniques – case studies, role plays, simulations, videos to develop skills.

Innovation
Business Finance Core MBA 520

Short-term financing of a business operation. Developing techniques for financial planning, such as analysis of ratios, profitability, and liquidity.

Innovation
Oxford Seminar on Social Innovation, Responsible Entrepreneurship, and Leadership Kennedy Center for International Studies Paul Kerry

This seminar, open to all majors, is a sharply focused, two-week experience sponsored by BYU Undergraduate Education. Classes will be held at the Oxford University Saïd Business School.

Innovation
Entrepreneurial Marketing MBA 672

Topics include marketing to investors, internal marketing, and how to market products/services without a marketing budget.

Innovation
Operations Mgt MBA 530

Examining issues and tools in production and operations management. Specific tools for forecasting, planning, inventory control, and project management presented and developed.

Innovation
Digital Marketing MBA 693R

 Subject to be arranged with instructor. Approval must be obtained from the MBA Office.

Innovation
Strategic HR Mgt MBA 548

 HRM from manager’s perspective.

Innovation
Marketing Mgt MBA 550

Development of analytical marketing tools and techniques; their utilization in case analysis and decision making in marketing management.

Innovation
Professional Seminar MBA 593R

Invited guests speak on topics of general management interest ranging from ethics, industry problems and opportunities, government policies, and relevant current events.

Innovation
Applied Social Entrepreneurship Aaron Miller

Coming Soon.

Innovation
Business Strategy MBA 580

Introduction to strategic planning; concepts, models, and analysis.

Innovation
Managerial Accounting MBA 502

Objectives and procedures of cost accounting.

Innovation
Business Ethics MBA 604

Basic issues, concepts, and tools of management ethics; includes ethical theory, character ethics, and social responsibility; all taught in a gospel context.

Innovation
Intro to Global Mgt MBA 584

Foundations in global management integrating strategy, finance, operations, marketing and human resource management.

Innovation
Creating New Ventures MBA 673

Creating and operating new ventures through the funding stage.

Innovation
Entrepreneurial Marketing MBA 672

Topics include marketing to investors, internal marketing, and how to market products/services without a marketing budget.

Innovation
Financial Modeling: Valuation MBA 635

Prerequisite: MBA 501 & M B A 520 or Acc 440 & Fin 410, Use spreadsheets to value businesses and structure deals;

Innovation
Financial Modeling: Transactions MBA 636

Prerequisite: MBA 635, Use spreadsheets to structure financial deals including mergers and acquisitions, leverage buyouts, private equity, and venture capital deals.

Innovation
Strategic Account Management MBA 654

 Improvement of persuasion, selling, and interpersonal leadership skills to influence the behavior of people toward common goals.

Innovation
Venture Capital/ Private Equity MBA 664

Academic and applied experience opportunities focusing on VC & Private Equity industries, capital acquisition, due diligence, management, gove

Innovation
Advanced VC/Priv Equity Strategies A MBA 665A

Prerequisite: MBA 664; application required.

Innovation
Creative Thinking Strategies CPSE 545 Counseling Psychology and Special Education

Nature of creativity and approaches to nurturing it.  Course taught in the Counseling Psychology and Special Education department.

Creativity (Unavailable)
Crocker Innovation Fellows BUS M 490R Management Marc Hansen

Crocker Innovation Fellows is a transformative, year-length innovation experience for students from any major.

Innovation Acceptance into Crocker Innovation Fellowship required. Application due around November every year.
Narrative Illustration DESIL 353 Visual Arts

Narrative problem solving patterns. Use of character, mood, and environment to tell a story or develop conceptual ideas. Study of media, aesthetic principles, and classic story models.

Design Acceptance into illustration BFA.
Introduction to Media Design DESGD 280 Media Design 1 Visual Arts

Introduction to the process and methodology of creating graphic design across multiple media types.

Design Acceptance into Visual Arts.
Introduction to Graphic Design DESGD 245: Design 1 Visual Arts

Introductory course that explores visual communication through the study of form, visual principles, theoretical and visual experimentation, concept development, and creative thinking.

Design Acceptance into Visual Arts.
Comp Apps Studio for Graph Des VAGD 410R Visual Arts

Studio course instructing students in the art of design and communication with motion. Graphic design principles and narrative concepts employed to create short motion design projects.

Design Acceptance into Visual Arts.
App Creative/Critical Thinking ART 340 Visual Arts

The business of being an artist, exploring career options, alternative applications, interdisciplinary/trans-disciplinary opportunities, and requisite preparation for each option.

Creativity Acceptance into Visual Arts.
Prof Practices of the Designer INDES 388 Technology Paul Skaggs

Business aspects of the design profession.

Design Admittance to professional program.
Foundations of Anthr Theory ANTHR 202 Anthropology

Ideas from the founders of social and cultural anthropology and archaeology as disciplines, particularly at the turn of the 20th century.

Creativity ANTHR 201.
Sr Graphic Design Studio 1 DESGD 441R: Design Lab Visual Arts

Opportunity for senior class members to work as a group in solving design problems for real clients on major projects.

Design BFA acceptance.
Graphics Studies for InDes 1 INDES 340 Technology

Introduction to graphic skills such as corporate identity, packaging design, logo design, and web/interface design elements.

Design BFA acceptance.
Bus Practices for Graphic Des DESGD 488: Studio Practices for Graphic Design Visual Arts

Business aspects of the graphic design profession.

Design BFA acceptance.
Spec Problems Graphic Des 2 DESGD 444 Visual Arts

Continuation of VAGD 443.

Design BFA acceptance.
Packaging Design DESGD 341: 3-Dimensional Design Visual Arts

Packaging and its function in the marketplace; current packaging technology and aesthetics.

Design BFA acceptance.
Advertising Design DESGD 342 Visual Arts

Particular demands of the advertising world: marketing strategy, editorial and visual concepts, etc. Design ads, collateral materials, campaigns.

Design BFA acceptance.
Publication Design DESGD 343: Typography 2 Visual Arts

Book and magazine publishing and their special editorial, design, and manufacturing requirements.

Design BFA acceptance.
Spec Problems in Graphic Des DESGD 440: Branding 2 Visual Arts

Advanced assignments in graphic design; individual portfolio development.

Design BFA acceptance.
BFA Final Project CSANM 497R Computer Science

Advanced individual project with minimum guidance, showing high degree of competence within chosen major.

Design BFA advisor's consent.
Directed Studies in Animation DESAN 498R Visual Arts

Credit for work experience in animation.

Design BFA advisor's consent.
Entrepreneurial Marketing BUS M 472 Business Management

Marketing strategies for start-up companies. Topics include marketing to investors, internal marketing, and how to market products/services without a marketing budget.

Innovation BUS M 341; or BUS M 241.
New Venture Launch Pad BUS M 476 Management

Launching actual new ventures. Mentored learning of idea validation, business models, minimum viable products, and financing plans.

Innovation BUS M 470 & BUS M 471. Major status; Management Integrated Core
Designing the User Experience C S 256 Computer Science

Studio-critique style course on user experience design. Contextual inquiry to identify user needs. Iterative solution design using sketching and storyboards.

Design C S 142.
Operating Systems Design C S 345 Computer Science

Principles and concepts of operating systems design and the implementation of an operating system.

Design C S 224 & C S 240.
Computer-Aided Geom Design C S 557 Computer Science

Free-form curves and surfaces; mathematical theory and algorithms. Bezier and B-spline curves and surfaces, subdivision surfaces, T-splines, free-form deformation, and intersection algorithms.

Design C S 240, Math 343; or equivalents.
Software Design + Testing C S 340 Computer Science

Principles of software design, design patterns, design representation, refactoring. Principles of software quality assurance and testing. Development and testing tools.

Design C S 240.
Intro to User Interface Softwr C S 456 Computer Science

Introduction to software architectures and techniques for graphical user interfaces. Input devices, windowing systems, event-driven programming, interactive geometry.

Innovation C S 256 & C S 355; or C S 301R & C S 355.
Distributed System Design C S 462 Computer Science

Designing and implementing client-server enterprise applications.

Design C S 340 & C S 360.
Construction Management 416 CM 416 Construction Management

Preparation for competition and international capstone projects. Topics include presentation and problem solving skills, business strategy, assessment, and SWAT analysis principles.

Design CE EN 113 & CFM 241 & CFM 311.
Mechanical Sys Dsgn Fundmntls ME EN 372 Mechanical Engineering

Static and dynamic stress and failure analysis for mechanical systems.

Design CE EN 203 & ME EN 282.
Design + Materials Applicatns ME EN 500 Mechanical Engineering

Materials selection in design; effects of materials properties, structure and geometry on performance; process selection and property modification techniques; basics of material failure mechanism.

Design Ce En 321 or Me En 372; Ce En 203; Me En 250; or equivalents.
Construction Management 417 (Capstone) CM 417 Construction Management

Final preparations for student competitions.

Design CFM 416R.
Hydraulic Design of Channels CE EN 535 Civil and Environmental Engineering

Theories and principles of chemical kinetics, including heterogeneous catalysis and reactor design.

Design CH EN 386.
Plant Des + Synth CH EN 451 Chemical Engineering

Design of chemical engineering machinery; plants and/or processes requiring application of unit operations; chemical process principles; economic analysis.

Design CH EN 391 & CH EN 436 & CH EN 476.
Advanced Computer Graphics C S 655 Computer Science

Advanced computer graphics systems programming and architecture, including ray tracing, radiosity, animation, and physically based modeling.

Design CS 455 or instructor's consent.
Intro 3D Animation CSANM 252 Computer Science

Foundational principles and techniques of three-dimensional animation, including timing and pacing, character setup, and dynamics.

Creativity CSANM 250.
Topics in Mechanical Design ME EN 372 Mechanical Engineering

None given.

Design Departmental consent.
Digital System Design EC EN 320 Electrical and Computer Engineering

Advanced digital design, including hardware description languages, electrical properties of digital circuits, synchronous and asynchronous circuits, computer arithmetic, and interfacing to external

Design EC EN 220 & EC EN 240.
Writing Creative Nonfiction ENGL 317R English

Creations of style and technique in prose nonfiction; discipline and practice of the writer.

Creativity ENGL 218R.
Writing Fiction ENGL 318R English

Creation of style and technique in prose fiction; discipline and practice of the writer.

Creativity ENGL 218R.
Writing Poetry ENGL 319R English

Creation of style and technique in poetry; discipline and practice of the poet.

Creativity ENGL 218R.
Writing for Child & Adolescent ENGL 320R English

Theory and practice of writing prose and verse for youth readership. Specific attention to requirements of picture books, middle-grade novels, and young adult stories.

Creativity ENGL 218R.
Creative Nonfiction Workshop ENGL 667R English

Writing creative nonfiction. Individual consideration of manuscripts.

Creativity Engl 317R or 318R; Engl 419R; or instructor's consent.
Creative Writing Projects ENGL 419R English

Individual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.

Creativity ENGL 317R; or ENGL 318R; or ENGL 319R.
Creative Wrtg Projects Fiction ENGL 419R English

Individual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.

Creativity ENGL 317R; or ENGL 318R; or ENGL 319R.
Creative Wrtg Projects Poetry ENGL 419R English

Individual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.

Creativity ENGL 317R; or ENGL 318R; or ENGL 319R.
Projects in Creative Nonfict ENGL 419R English

Individual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.

Creativity ENGL 317R; or ENGL 318R; or ENGL 319R.
Fiction Workshop ENGL 668R English

Writing fiction. Individual consideration of manuscripts.

Creativity Engl 318R or 319R; Engl 419R; or instructor's consent.
Poetry Workshop ENGL 669R English

Writing poetry. Individual consideration of manuscripts.

Creativity Engl 319R, 419R; or instructor's consent.
Cartographic Desgn GEOG 312 Geography Brandon Plewe

Graphic perception, layout, typography, color, statistical methods, and symbolization of thematic maps through computer-aided techniques.

Design GEOG 211 & GEOG 212.
Miller New Venture Leadership M B A 590R Business Management Thomas Peterson

Directors of the BYU Business Plan Competition learn and apply skills in leadership, governance, financial management, mentoring, and VA/Angel networking.

Innovation Graduate course
Venture Capital/Private Equity M B A 664 Business Management

Academic and applied experience opportunities focusing on venture capital and private equity industries, capital acquisition, due diligence, management, governance issues, and best-practice decisio

Innovation Graduate course
Creative Strategic Thinking MBA 683 MBA Jeff Dyer

Understanding conditions under which creative ideas/strategies emerge; building skills for creative strategic thinking; generating valuable ideas for companies

Innovation Graduate Course
Adv VC/PE Strategies, Part 1 M B A 665A Business Management

Applied experience in venture capital and private equity, conducting due diligence on clients, industry, competition; observing and participating in deal structure; tracking progress of funded clie

Innovation Graduate course
Adv VC/PE Strategies, Part 2 M B A 665B Business Management

Applied experience in venture capital and private equity, conducting due diligence on clients, industry, competition; observing and participating in deal structure; tracking progress of funded clie

Innovation Graduate course
Entrepreneurial Strategy M B A 669 Business Management

Developing and applying strategies in emerging businesses, focusing on strategic business models, capital acquisition, and competitive differentiation in new businesses, especially e-businesses.

Innovation Graduate course
i + Entrepreneurship M B A 670 Business Management Nile Hatch

Creating and capturing value through individual and organizational innovation; strategies to increase the flow of innovation and the probability of success.

Innovation Graduate course
Entrepreneurial Marketing M B A 672 Business Management

Strategies for start-up companies. Topics include marketing to investors, internal marketing, and marketing products/services without a marketing budget.

Innovation Graduate course
Creating New Ventures M B A 671 Business Management

Learning the critical skills to create a successful new venture by validating an initial idea and business model in the field.

Innovation Graduate course
Managing New Ventures M B A 674 Business Management Thomas Peterson

Drawing heavily upon the post-undergraduate professional experience, students will operate and grow high-tech or growth businesses after creating a new venture and securing funding.

Innovation Graduate course
Applied Creativity IP&T 692R Instructional Psychology & Technology Peter Rich

This course is taught on rotation, so contact Dr. Rich about when it will be offered again. Open to students from all majors

Creativity Graduate Course
Theories of Creativity IP&T 692R Instructional Psychology & Technology Rick West

Students will begin with classic theorists like Greek philosophers, move through theories of hereditary creativity to Guilford and theories on creative intelligence, to Torrance and then cognitive

Creativity Graduate Course
Instructional Design IP&T 564 Instructional Psychology & Technology Peter Rich

Theories and development of instructional designs. Primarily for IPT majors, but others may take the course with permission of the instructor

Design Graduate Course
Structured Creativity INDES 131 Industrial Design Paul Skaggs

Creativity defined, how to judge creative ideas, sparks and blocks to creativity, and creativity ingredients

Creativity InDes 130, 132, 133 concurrent in the same semester.
Presentation Methods For Industrial Design 2. INDES 233 Technology Paul Skaggs

Continuation of InDes 231 - Product presentation methods emphasizing perspective, value, scale, accuracy, and color.

Design INDES 231.
Pres Methods for Ind Design 1 INDES 231 Technology

Product presentation methods emphasizing perspective, value, scale, accuracy, and color.

Design Industrial design core.
Design for Production TMA 489R Theater & Media Arts Rory Scanlon

Practical experience working as performance designers, or related topics.

Design Instructor's consent.
Spec Prob in Graphic Design DESGD 394R: Special Topics Visual Arts

Individual study in graphic design of special interest.

Design Instructor's consent.
Design + Tech: Y Ambassadors TMA 369R Theater & Media Arts

None.

Design Instructor's consent.
Adv Design: Costumes TMA 479R Theater & Media Arts Rory Scanlon

Advanced techniques in performance design for costumes.

Design Instructor's consent.
Adv Design: Lighting TMA 479R Theater & Media Arts

Advanced techniques in performance design for lighting.

Design Instructor's consent.
Adv Design: Makeup TMA 479R Theater & Media Arts

Advanced techniques in performance design for makeup.

Design Instructor's consent.
Adv Design: Scenic TMA 479R Theater & Media Arts Rory Scanlon

Advanced techniques in performance design for scenic.

Design Instructor's consent.
Adv Design: Sound TMA 479R Theater & Media Arts

Advanced techniques in performance design for sound.

Design Instructor's consent.
Sys Design + Implementation IS 411 Information Systems

Later phases of systems development life cycle. System architecture, user interfaces, system interface, and application design. Testing and integration. Object-oriented development.

Design IS 401 & IS 402 & IS 403.
Computational Creativity CS 673 Computer Science Dan Ventura

Can we build computational systems that produce interesting/useful results through what must be attributable as creative means? If so, what does this mean? If not, why?

Creativity Many
Mechanical Engineering Capstone Class ME 475 Mechanical Engineering Chris Mattson

This course is intended for senior students, primarily in Engineering or Technology (though students from other disciplines may apply) who have extensive undergraduate training and preparation for

Design Many Prerequsites
Intermediate Materials ME EN 452 Mechanical Engineering

Mechanical behavior of engineering materials including metals, plastics, ceramics, and composites.

Creativity ME EN 250 & ME EN 372.
Composite Material Design ME EN 456 Mechanical Engineering

Macro- and micro-mechanical analysis and design of uni- and multidirectional composite materials.

Design ME EN 250.
Design of Control Systems ME EN 431 Mechanical Engineering

Classical frequency response and time domain design of control systems. State variable control and computer simulation of control systems.

Design ME EN 335; or EC EN 380.
Integrated Prod+Proc Dsgn 2 ME EN 476 Mechanical Engineering

Comprehensive two-semester design experience from conception to manufacturing planning and prototype. Product development process. Economic and manufacturing considerations.

Design ME EN 363 & ME EN 372 & ME EN 373; or EC EN 340 & EC EN 370 & EC EN 380; or ENG T 231 & MFG 340 & MFG 355.
Integrated Prodct+Proc Desgn 1 ME EN 475 Mechanical Engineering

Comprehensive two-semester design experience from conception to manufacturing planning and prototype. Product development process. Economic and manufacturing considerations.

Design ME EN 363 & ME EN 372 & ME EN 373; or EC EN 340 & EC EN 370 & EC EN 380; or ENG T 231 & MFG 340 & MFG 355.
Mechanical Engineering Capstone course (2 semester sequence) ME 476 Mechanical Engineering Chris Mattson

Comprehensive two-semester design experience from conception to manufacturing planning and prototype. Product development process. Economic and manufacturing considerations.

Design ME EN 363, ME EN 372, ME EN 373 or EC EN 340, EC EN 370, EC EN 380 or ENG T 231, MFG 340, MFG 355; Senior standing (fewer than 30 hours remaining in the program) in ME EN, MFG, INDES, or related disciplines with instructor's consent.
Creating a Good Life through Recreation Rec Mgmt 300 Recreation Management & Youth Leadership Mat Duerden

Considering foundational recreation concepts and contemporary issues. Exploring professional opportunities in recreation.

Design No. Open to all majors
Entrepreneurial Innovation BUS M 470 Management Nile Hatch

Finding and validating ideas for innovative new ventures with a focus on customer pain, elegant solutions, and markets.

Innovation None
Creating New Ventures BUS M 471 Management Nile Hatch

Learning the critical skills to create a successful new venture by validating an initial idea and business model in the field.

Innovation None
Social Innovation and Social Entrepreneurship Lecture Series BUS M 371R Ballard Center Todd Manwaring

An enhanced (book, assignment, few sessions of overview) lecture series class with successful entrepreneurs.

Innovation None
Designing Virtual Tours IT515R Information Technology Derek Hansen

An interdisciplinary, project-based course where students will create a virtual tour of BYU campus.

Design None
Making Your Passions Work for You BUS M 490R Rollins Center

This interdisciplinary course on leadership and entrepreneurship focuses on finding ways to monetize your passions (educational or otherwise). 1 credit.

Innovation None
Theories of Creativity and Innovation IP&T 515R Instructional Psychology & Technology Rick West

Taught from a psychological/social psychological perspective.

Creativity None
Games and Play IHUM 280 Michael Call

Games and Play (IHumanities 280) asks how the humanities might approach aesthetic objects (games) that have a strong design component.

Design None
Intro to Construction Management CM 105 Construction Management

Introduction to Construction Management including BIM, estimating, scheduling, and construction calculation methods.

Design None
History of Creativity 202 TECH 202 Manufacturing Engineering Technology Taylor Halverson

Students develop skills of creative thinking and doing as they explore past civilizations from around the world. 1500-present.

Creativity None
History of Creativity 201 TECH 201 Manufacturing Engineering Technology Taylor Halverson

Students develop skills of creative thinking and doing as they explore past civilizations from around the world. From ancient past - 1500 AD.

Creativity None
History of Learning 201 IP&T 201 Instructional Psychology & Technology Taylor Halverson

Students develop skills of learning how to learn as they explore past civilizations from around the world. From ancient past to AD 1500.

Creativity None
History of Learning 202 IP&T 202 Instructional Psychology & Technology Taylor Halverson

Students develop skills of learning how to learn as they explore past civilizations from around the world. From AD 1500 - Present.

Creativity None
Sociology of Innovation SOC 390R Sociology Eric Dahlin

This first half of the course investigates individual approaches to creativity and group, social network, and organizational arrangements that constrain and foster innovation while the second half

Innovation None
Creative Skill Chem Engr CH EN 400 Chemical Engineering

Applications in creativity and technical knowledge from prior course work to solution of relevant, open-ended problems.

Creativity None.
3-D Design ART 133 Visual Arts

Three-dimensional concepts, theories, and issues using a variety of media and processes. Readings, writings, and participation in course work exhibitions required.

Design None.
Hist of Interior Design+Arch 1 SFL 328 Family Life

History of interior design, architecture, and furnishings from ancient Egypt to beaux arts movement. French, English, and American design.

Design None.
Tools, Materials + Processes INDES 214 Technology

Manufacturing tools, processes, and materials commonly used in product design.

Innovation None.
Intro to Digital Humanities DIGHT 215 Humanities

Introduction to the premises and practices of the Digital Humanities. Exploration of current technology used in Digital Humanities research.

Creativity None.
Interm 3D Computer Graphics CSANM 250 Computer Science

Fundaments of building three-dimensional computer models and setting up model rigs for mobility.

Design None.
Lighting for 3D Graphics CSANM 351R Computer Science

Developing lighting and color, and the compiling of the various elements for final images for use in three-dimensional applications.

Design None.
Senior Film Production 2 CSANM 452R Computer Science

Portfolio development based on advanced animation/design projects. Senior film production and post production.

Design None.
Creative Writing ENGL 218R English

Introductory instructions in the writing of poetry, the short story, and the essay.

Design None.
Creativity, Engineering, and Problem Solving (Intro to Robotics) TEE 330 Technology and Engineering Education

Designing solutions to technological problems using innovation, creativity, experimentation, problem solving, and engineering design.

Design None.
Innovative Team Leadership MIL S 220 Military Science

Creative leadership strategies and styles; team dynamics; leadership theory; the Army leadership framework. Includes basics of land navigation and squad tactics. Lab included.

Innovation None.
Creativity and Collaboration FNART 301 Fine Arts and Communication Jeff Sheets

Explore theories of creativity, collaboration, and innovation in a modern, arts-based mediated world; engage in principles of team-building and communication; practice skills of ideation, research,

Innovation None.
Social Innovation: Do Good Better Bus M 375 Business Todd Manwaring

Focus is on: (1) learning about social innovation environment, (2) tools to connect and leverage there (program analysis, root cause, solution impact), (3) life plan for engagement (usually part-ti

Innovation None.
Social Innovation and Entrepreneurship MBA 692 MBA Todd Manwaring

Focus is on: (1) learning about social innovation environment, (2) tools to connect and leverage there (program analysis, root cause, solution impact), (3) life plan for engagement (usually part-ti

Innovation None.
Creating a Good Life RECM 300 Recreation Management

Considering foundational recreation concepts and contemporary issues. Exploring professional opportunities in recreation.

Creativity None.
Creative Writing Theory ENGL 617R English

Theories and techniques of creative writers, primarily in fiction, poetry, and creative nonfiction.

Creativity None.
Urban Design GEOG 422 Geography

Theories and principles of urban design emphasizing specific design criteria. Planning and design tools used within the U.S. by local government.

Design None.
Entrepreneurial Management EMBA 506 Business Management

Building the skills of entrepreneurial management; focusing on finding opportunities, people, and deals to create new value in new ventures and existing firms.

Innovation None.
Intro to Entrepreneurship BUS M 170 Business Management

Is entrepreneurship for you? Basics of entrepreneurship, its importance to society, opportunities to pursue a startup company, and impact on future careers.

Innovation None.
Business Career Lecture Series BUS M 180 Business Management

Lecture series exploring various business career alternatives.

Innovation None.
Emerging Communication Technologies TEE 125 Technology and Engineering Education Geoff Wright

Students learn about emerging communication technologies and then develop 1 new emerging communication technology.

Design None.
Advanced Animation Technology CSANM 459R Computer Science Seth Holladay

Meeting a variety of complex visual production demands by combining technical ingenuity with artistic creativity.

Design None.
Legal Issues of Entrep BUS M 277 Business Management

Legal risks faced by entrepreneurs. How to plan for and avoid legal problems including forming the business, legal liability, and protecting assets.

Innovation None.
New Venture Launchpad M B A 676 Business Management

Launching actual new ventures. Mentored learning of idea validation, business models, minimum viable products, and financing plans.

Design None.
Inst Print Design IP&T 655 Instructional Psychology & Technology

Applying instructional and visual design principles to produce instructional print materials, using computer-based tools.

Design None.
Program Evaluation Rec Mgmt 487 Recreation Management & Youth Leadership Mat Duerden

Acquiring and applying evaluation knowledge and skills to manage quality and effectiveness of recreation services and experiences.

Design Only for majors; includes prerequisites: RECM 404 & RECM 420 & RECM 430.
Strategy 1 BUS M 480 Management Jeff Dyer

Structured problem solving, strategic thinking, and basic strategy concepts to prepare students to analyze and understand the sources of competitive advantage and superior firm performance.

Innovation Only Strategy majors and minors (any BYU student can apply for the Strategy minor) Applications due in November. Check online for specific date.
Dsgn, Fabricatn, Sci Apparatus PHSCS 240 Physics and Astronomy

Machining, computer interfacing, controls, and vacuum systems.

Design PHSCS 123 & PHSCS 145.
Designing Democracies and Dictatorships POLI 343 Political Science

Studies the rich variety of political institutions around the world, in both developed and developing countries, democracies, and dictatorships, and their implications for policy decisions and poli

Creativity Poli 150 or 250.
Intro to 2D Animation Skills DESAN 160 Visual Arts

Foundational principles and techniques for animation, storyboarding, design, and a variety of two-dimensional animation skill sets.

Design Pre-animation major status.
Two-Dimensional Design DES 115 Visual Arts

Formal and conceptual elements of design, color, and composition, using a variety of media.

Design Pre-visual arts status.
Plant Community Design PWS 380 Plant and Wildlife Sciences

Design and ecology of thematic plant communities.

Design PWS 103 & PWS 105 & BIO 235.
Social Innovation Projects BUS M 491R Ballard Center Todd Manwaring

On-Campus Internship course working with highly regarded social ventures.

Innovation Requires instructor's consent.
Instructional Development IP&T 560 Instructional Psychology & Technology Peter Rich

Developing and producing instructional designs to improve learning.

Design Some technical or graphics skills, contact the professor
Video Production and Photography TEE 251 Technology and Engineering Education Geoff Wright

Students complete multiple photo and video projects.

Design TEE 125, TEE 255; or instructor's consent.
Graphic Design TEE 255 Technology and Engineering Education Geoff Wright

Students create print design projects using mimicry and innovation.

Design TEE 125; or instructor's consent.
Furniture Design TEE 400 Technology

Designing several projects and building a significant piece of furniture.

Design TEE 200.
Design + Tech: Asst Stage Mgrs TMA 369R Theater & Media Arts

Practical experience working as main season assistant stage managers; related topics.

Design Theatre arts studies major or minor status. Concurrent enrollment in TMA 360 and 361. Instructor's consent.
Design + Tech: Prod Stage Mgrs TMA 369R Theater & Media Arts

Practical experience working as main season assistant stage managers; related topics.

Design Theatre arts studies major or minor status. Instructor's consent.
Storytelling TMA 257 Theater & Media Arts

Theories, techniques, and practice in the art of constructing and telling stories for use in performance, recreational, and educational settings.

Creativity Theatre education major status or instructor's consent.
Princ of Design for Stg + Scrn TMA 259 Theater & Media Arts

Survey of visual design principles for theatre, film, television and related media; collaborative team techniques; research theory; script analysis; production concept; applied approaches to costum

Design TMA 101 & 236; or instructor's consent.
Lighting Design TMA 364 Theater & Media Arts

Comprehensive course in lighting design for stage: collaboration techniques; lighting theory; instruments and lighting systems; preparation for work as assistant and/or full designer positions in d

Design TMA 235 and 258 and 259 or concurrent enrollment; or instructor's consent.
Scenic Design TMA 363 Theater & Media Arts Rory Scanlon

Comprehensive course in scenic design for stage and screen: scenic history and theory; renderings and model construction; script research; scenic paperwork; collaboration techniques; preparation fo

Design TMA 236 and 258 and 259 or concurrent enrollment; or instructor's consent.
Design Practicum TMA 369R Theater & Media Arts Rory Scanlon

Practical experience working as assistant designers; practicum experience in related performance design and/or technology topic areas.

Design TMA 236 and 259 and instructor's consent.
Costume Design TMA 362 Theater & Media Arts Rory Scanlon

Comprehensive course in costume design for stage and screen; renderings; costume theory; script research; costume paperwork; collaboration techniques; preparation for work as assistant and/or full

Design TMA 236 and 259 or concurrent enrollment; or instructor's consent.
Design Studio TMA 379R Theater & Media Arts

Performance design studio experience in team collaboration, portfolio building, and faculty mentored projects.

Design TMA 236 and 259; one or more of TMA 362, 363, 364, 365, and 367; instructor's consent.
Makeup Design TMA 367 Theater & Media Arts

Comprehensive course in makeup design for stage and screen: prosthetics; advanced makeup effects; makeup theory; script research; collaboration techniques; preparation for work as assistant and/or

Design TMA 259 & TMA 267.
Sound Design TMA 365 Theater & Media Arts

Comprehensive course in sound design for stage: sound reinforcement; stage equipment; sound space design; collaboration techniques; preparation for work as assistant and/or full designer positions

Design TMA 259.
Methods Design TMA 377A Theater & Media Arts

Developing meaningful and engaging instruction for secondary students in theatre; developing critical thinking, problem solving, literacy, and democratic character; assessing learner performance.

Design TMA 276.
Practicum in Graphic Design VAGD 346 Visual Arts

Market applications, portfolio preparation, and other aspects of graphic design. Individual portfolio projects designed to develop graphic design skills.

Design VA 111 & VA 114 & VA 115.
2D Character Animation DESAN 362R Visual Arts

Character animation and performance animation.

Design VAANM 131 & VAANM 160 & VAANM 262.
2D Animation DESAN 262 Visual Arts

Fundamental principles of two-dimensional animation: timing, acting, performance, overlapping action, volumes, etc. This is a traditional two-dimensional drawing course.

Design VAANM 131 & VAANM 160.
2D Animation Production DESAN 363R Visual Arts

Develop basic knowledge of two-dimensional animation; emphasizing acting and performance of individual projects.

Design VAANM 250R & VAANM 260 & VAANM 262.
Advanced Storyboarding DESAN 360R Visual Arts

Exploring the professional practices of storyboard artists in advertising, film, TV, and animation through individual and group projects.

Design VAANM 250R & VAANM 260 & VAANM 265.
Vis Dev + Character Design DESAN 361R Visual Arts

Design characters, props, and environments for various uses in animation and print.

Design VAANM 250R & VAANM 265.
Special Effects DESAN 468R Visual Arts Seth Holladay

The principles of design, research, timing, and movement of effect animation in a traditional drawing format.

Design VAANM 262 & VAANM 265 & STANM 350; or VAANM 262 & VAANM 265 & CSANM 350.
Corporate Identity Design DESGD 340: Branding 1 Visual Arts

Current philosophy in corporate identification and trademark design. Design trademarks, logotypes, and identity programs.

Design VAGD 243.
Sr Graphic Design Studio 2 DESGD 442: Portfolio Visual Arts

Continuation of VAGD 441 - Opportunity for senior class members to work as a group in solving design problems for real clients on major projects.

Design VAGD 441.
Intermed. Digital Illustration DESIL 310 Visual Arts

Intermediate problems in digital media.

Design VAILL 210.
Character Design DESIL 358 Visual Arts

Concepts and projects dealing with the interpretation and stylization of human and animal characters applied to children's markets, caricature, animation, and humorous illustration.

Design VAILL 251; or VAANM 265.
Concept Design DESIL 457 Visual Arts

Application of illustration methods and creative process to solve visual problems for entertainment production design.

Design VAIll 310, VAIll 350R, VAIll 351.
Advanced Concept Design DESIL 458 Visual Arts

Synthesis of advanced principles and methodologies in illustration to solve complex visual problems of production design.

Design VAILL 457; or VAANM 361R. (Recommended: VAIll 358, VAIll 410, VAIll 453.)
Intro to Digital Imaging DESPH 120 Visual Arts

Photography-based digital imaging, including film scanning, digital capture, color management, Photoshop instruction, fine art and commercial print output, and archiving.

Design VAPHO 116.
Hist Graphic Desgn DESGD 349 Visual Arts

Survey of visual communication.

Design Visual arts core.