Develop basic knowledge of two-dimensional animation; emphasizing acting and performance of individual projects.
Application of illustration methods and creative process to solve visual problems for entertainment production design. Faculty-led teams work within given parameters to research, visualize, and render original compositions, characters, environments, creatures, vehicles and props.
Synthesis of advanced principles and methodologies in illustration to solve complex visual problems of production design. Students work within stated narrative and aesthetic perimeters to develop original ideas from research to production-ready concept artwork.
The business of being an artist, exploring career options, alternative applications, interdisciplinary/trans-disciplinary opportunities, and requisite preparation for each option.
Opportunity for senior class members to work as a group in solving design problems for real clients on major projects.
Three-dimensional concepts, theories, and issues using a variety of media and processes. Readings, writings, and participation in course work exhibitions required.
Formal and conceptual elements of design, color, and composition, using a variety of media.
Individual study in graphic design of special interest.
Intermediate problems in digital media.
Narrative problem solving patterns. Use of character, mood, and environment to tell a story or develop conceptual ideas. Study of media, aesthetic principles, and classic story models.