Concepts and projects dealing with the interpretation and stylization of human and animal characters applied to children's markets, caricature, animation, and humorous illustration.
Photography-based digital imaging, including film scanning, digital capture, color management, Photoshop instruction, fine art and commercial print output, and archiving.
Introduction to the process and methodology of creating graphic design across multiple media types. An introduction to designing interactive experiences, interfaces for digital applications, and communicating by applying motion to design.
Students learn standard graphic design software as a tool to implement creative solutions to visual design problems. Lots of focus on creative/design process, ideation, revision, planning, etc.
Foundational principles and techniques for animation, storyboarding, design, and a variety of two-dimensional animation skill sets.
Business aspects of the graphic design profession.
Studio course instructing students in the art of design and communication with motion. Graphic design principles and narrative concepts employed to create short motion design projects.
Design characters, props, and environments for various uses in animation and print.
The principles of design, research, timing, and movement of effect animation in a traditional drawing format.
Credit for work experience in animation.
Continuation of VAGD 443.