DUST

Student Stories of Innovation: Belinda

Though she is an advertising major and art minor at BYU, Belinda has poured a lot of her energy into a group project developing a new alternate reality game. The game is called Dust and is being designed to encourage women and minorities to get more involved with science, technology, engineering, and math (STEM). Belinda really enjoyed the collaboration experience and learning from students across the campus that she wouldn’t have met otherwise.

What has been the most important lesson for Belinda as she has worked on this project? She said, “The biggest thing I’ve learned from working on this project and being in the class is that I’m more creative than I think I am and that I produce better quality work than I think I do…Being on this project has been a huge confidence boost for me because it made me realize that other people find my contributions valuable.” Learn more about Belinda’s experience with this video.

 

Creativity: Will You Try?

What does it mean to be creative? Kyle has been a tinkerer for as long as he can remember, but he didn’t always consider himself as “creative.” As he gained more understanding, he realized that creativity has less to do with inherent abilities and a lot more to do with your attitude and how you approach problems. Are you willing to face-plant? To Try? A creative person is one who is brave enough to use his or her unique set of skills and abilities to solve problems and create solutions.

In addition to his own gaming projects (including a developing game on Hamlet and Dante’s Inferno) Kyle works with a group of students on an alternative reality game called DUST. This project is a collaboration between Brigham Young University, NASA, the National Science Foundation, and the University of Maryland.

When it comes to innovation, Kyle says, “If you want to [do something] creative and innovative, just go out and do it. We all have no idea what we’re doing–some of us just wing it better than others. Give it a try.”