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CID CLASSES

IP&T 564 Introduction to Instructional Design

Instructional Psychology & TechnologyJason McDonaldIP&T 564 Introduction to Instructional DesignDesign
IP&T 620 Learning TheoryInstructional Psychology & TechnologyJason McDonaldIP&T 620 Learning TheoryDesign
IP&T 664 Advanced Instructional DesignInstructional Psychology & TechnologyIP&T 664 Advanced Instructional DesignDesign
IP&T 682 Project ManagementInstructional Psychology & TechnologyJason McDonaldIP&T 682 Project ManagementDesign
IP&T 692R - Special Topics - Design TheoryInstructional Psychology & TechnologyJason McDonaldIP&T 692R - Special Topics - Design TheoryDesign
Oxford Seminar on Social Innovation, Responsible Entrepreneurship, and LeadershipKennedy Center for International StudiesPaul KerryThis seminar, open to all majors, is a sharply focused, two-week experience sponsored by BYU Undergraduate Education. Classes will be held at the Oxford University Saïd Business School.
Innovation
Applied Social EntrepreneurshipAaron MillerComing Soon.
Innovation
Foundations of Anthr TheoryANTHR 202AnthropologyIdeas from the founders of social and cultural anthropology and archaeology as disciplines, particularly at the turn of the 20th century.
CreativityANTHR 201.
3-D DesignART 133Visual ArtsThree-dimensional concepts, theories, and issues using a variety of media and processes. Readings, writings, and participation in course work exhibitions required.
DesignNone.
App Creative/Critical ThinkingART 340Visual ArtsThe business of being an artist, exploring career options, alternative applications, interdisciplinary/trans-disciplinary opportunities, and requisite preparation for each option.
CreativityAcceptance into Visual Arts.
Intro to EntrepreneurshipBUS M 170Business ManagementIs entrepreneurship for you? Basics of entrepreneurship, its importance to society, opportunities to pursue a startup company, and impact on future careers.
InnovationNone.
Business Career Lecture SeriesBUS M 180Business ManagementLecture series exploring various business career alternatives.
InnovationNone.
Legal Issues of EntrepBUS M 277Business ManagementLegal risks faced by entrepreneurs. How to plan for and avoid legal problems including forming the business, legal liability, and protecting assets.
InnovationNone.
Social Innovation and Social Entrepreneurship Lecture SeriesBUS M 371RBallard CenterTodd ManwaringAn enhanced (book, assignment, few sessions of overview) lecture series class with successful entrepreneurs.
InnovationNone
Social Innovation: Do Good BetterBus M 375BusinessTodd ManwaringFocus is on: (1) learning about social innovation environment, (2) tools to connect and leverage there (program analysis, root cause, solution impact), (3) life plan for engagement (usually part-ti
InnovationNone.
Entrepreneurial InnovationBUS M 470ManagementNile HatchFinding and validating ideas for innovative new ventures with a focus on customer pain, elegant solutions, and markets.
InnovationNone
Creating New VenturesBUS M 471ManagementNile Hatch

Learning the critical skills to create a successful new venture by validating an initial idea and business model in the field.

THIS COURSE IS TEMPORARILY UNAVAILABLE

InnovationNone
Entrepreneurial MarketingBUS M 472Business ManagementMarketing strategies for start-up companies. Topics include marketing to investors, internal marketing, and how to market products/services without a marketing budget.
InnovationBUS M 341; or BUS M 241.
New Venture Launch PadBUS M 476ManagementLaunching actual new ventures. Mentored learning of idea validation, business models, minimum viable products, and financing plans.
InnovationBUS M 470 & BUS M 471. Major status; Management Integrated Core
Strategy 1BUS M 480ManagementJeff DyerStructured problem solving, strategic thinking, and basic strategy concepts to prepare students to analyze and understand the sources of competitive advantage and superior firm performance.
InnovationOnly Strategy majors and minors (any BYU student can apply for the Strategy minor) Applications due in November. Check online for specific date.
Crocker Innovation FellowsBUS M 490RManagementMarc HansenCrocker Innovation Fellows is a transformative, year-length innovation experience for students from any major.
InnovationAcceptance into Crocker Innovation Fellowship required. Application due around November every year.
Making Your Passions Work for YouBUS M 490RRollins CenterThis interdisciplinary course on leadership and entrepreneurship focuses on finding ways to monetize your passions (educational or otherwise). 1 credit.
InnovationNone
Social Innovation ProjectsBUS M 491RBallard CenterTodd ManwaringOn-Campus Internship course working with highly regarded social ventures.
InnovationRequires instructor's consent.
Designing the User ExperienceC S 256Computer ScienceStudio-critique style course on user experience design. Contextual inquiry to identify user needs. Iterative solution design using sketching and storyboards.
DesignC S 142.
Software Design + TestingC S 340Computer SciencePrinciples of software design, design patterns, design representation, refactoring. Principles of software quality assurance and testing. Development and testing tools.
DesignC S 240.
Operating Systems DesignC S 345Computer SciencePrinciples and concepts of operating systems design and the implementation of an operating system.
DesignC S 224 & C S 240.
Intro to User Interface SoftwrC S 456Computer ScienceIntroduction to software architectures and techniques for graphical user interfaces. Input devices, windowing systems, event-driven programming, interactive geometry.
InnovationC S 256 & C S 355; or C S 301R & C S 355.
Distributed System DesignC S 462Computer ScienceDesigning and implementing client-server enterprise applications.
DesignC S 340 & C S 360.
Computer-Aided Geom DesignC S 557Computer ScienceFree-form curves and surfaces; mathematical theory and algorithms. Bezier and B-spline curves and surfaces, subdivision surfaces, T-splines, free-form deformation, and intersection algorithms.
DesignC S 240, Math 343; or equivalents.
Advanced Computer GraphicsC S 655Computer ScienceAdvanced computer graphics systems programming and architecture, including ray tracing, radiosity, animation, and physically based modeling.
DesignCS 455 or instructor's consent.
Hydraulic Design of ChannelsCE EN 535Civil and Environmental EngineeringTheories and principles of chemical kinetics, including heterogeneous catalysis and reactor design.
DesignCH EN 386.
Creative Skill Chem EngrCH EN 400Chemical EngineeringApplications in creativity and technical knowledge from prior course work to solution of relevant, open-ended problems.
CreativityNone.
Plant Des + SynthCH EN 451Chemical EngineeringDesign of chemical engineering machinery; plants and/or processes requiring application of unit operations; chemical process principles; economic analysis.
DesignCH EN 391 & CH EN 436 & CH EN 476.
Intro to Construction ManagementCM 105Construction ManagementIntroduction to Construction Management including BIM, estimating, scheduling, and construction calculation methods.
DesignNone
Construction Management 416CM 416Construction ManagementPreparation for competition and international capstone projects. Topics include presentation and problem solving skills, business strategy, assessment, and SWAT analysis principles.
DesignCE EN 113 & CFM 241 & CFM 311.
Construction Management 417 (Capstone)CM 417Construction ManagementFinal preparations for student competitions.
DesignCFM 416R.
Creative Thinking StrategiesCPSE 545Counseling Psychology and Special Education

Nature of creativity and approaches to nurturing it. Course taught in the Counseling Psychology and Special Education department.

THIS COURSE IS TEMPORARILY UNAVAILABLE

Creativity(Unavailable)
Computational CreativityCS 673Computer ScienceDan VenturaCan we build computational systems that produce interesting/useful results through what must be attributable as creative means? If so, what does this mean? If not, why?
CreativityMany
Interm 3D Computer GraphicsCSANM 250Computer ScienceFundaments of building three-dimensional computer models and setting up model rigs for mobility.
DesignNone.
Intro 3D AnimationCSANM 252Computer ScienceFoundational principles and techniques of three-dimensional animation, including timing and pacing, character setup, and dynamics.
CreativityCSANM 250.
Lighting for 3D GraphicsCSANM 351RComputer ScienceDeveloping lighting and color, and the compiling of the various elements for final images for use in three-dimensional applications.
DesignNone.
Senior Film Production 2CSANM 452RComputer SciencePortfolio development based on advanced animation/design projects. Senior film production and post production.
DesignNone.
Advanced Animation TechnologyCSANM 459RComputer ScienceSeth HolladayMeeting a variety of complex visual production demands by combining technical ingenuity with artistic creativity.
DesignNone.
BFA Final ProjectCSANM 497RComputer ScienceAdvanced individual project with minimum guidance, showing high degree of competence within chosen major.
DesignBFA advisor's consent.
Two-Dimensional DesignDES 115Visual ArtsFormal and conceptual elements of design, color, and composition, using a variety of media.
DesignPre-visual arts status.
Intro to 2D Animation SkillsDESAN 160Visual ArtsFoundational principles and techniques for animation, storyboarding, design, and a variety of two-dimensional animation skill sets.
DesignPre-animation major status.
2D AnimationDESAN 262Visual ArtsFundamental principles of two-dimensional animation: timing, acting, performance, overlapping action, volumes, etc. This is a traditional two-dimensional drawing course.
DesignVAANM 131 & VAANM 160.
Advanced StoryboardingDESAN 360RVisual ArtsExploring the professional practices of storyboard artists in advertising, film, TV, and animation through individual and group projects.
DesignVAANM 250R & VAANM 260 & VAANM 265.
Vis Dev + Character DesignDESAN 361RVisual ArtsDesign characters, props, and environments for various uses in animation and print.
DesignVAANM 250R & VAANM 265.
2D Character AnimationDESAN 362RVisual ArtsCharacter animation and performance animation.
DesignVAANM 131 & VAANM 160 & VAANM 262.
2D Animation ProductionDESAN 363RVisual ArtsDevelop basic knowledge of two-dimensional animation; emphasizing acting and performance of individual projects.
DesignVAANM 250R & VAANM 260 & VAANM 262.
Special EffectsDESAN 468RVisual ArtsSeth HolladayThe principles of design, research, timing, and movement of effect animation in a traditional drawing format.
DesignVAANM 262 & VAANM 265 & STANM 350; or VAANM 262 & VAANM 265 & CSANM 350.
Directed Studies in AnimationDESAN 498RVisual ArtsCredit for work experience in animation.
DesignBFA advisor's consent.
Introduction to Graphic DesignDESGD 245: Design 1Visual ArtsIntroductory course that explores visual communication through the study of form, visual principles, theoretical and visual experimentation, concept development, and creative thinking.
DesignAcceptance into Visual Arts.
Introduction to Media DesignDESGD 280 Media Design 1Visual ArtsIntroduction to the process and methodology of creating graphic design across multiple media types.
DesignAcceptance into Visual Arts.
Corporate Identity DesignDESGD 340: Branding 1Visual ArtsCurrent philosophy in corporate identification and trademark design. Design trademarks, logotypes, and identity programs.
DesignVAGD 243.
Packaging DesignDESGD 341: 3-Dimensional DesignVisual ArtsPackaging and its function in the marketplace; current packaging technology and aesthetics.
DesignBFA acceptance.
Advertising DesignDESGD 342Visual ArtsParticular demands of the advertising world: marketing strategy, editorial and visual concepts, etc. Design ads, collateral materials, campaigns.
DesignBFA acceptance.
Publication DesignDESGD 343: Typography 2Visual ArtsBook and magazine publishing and their special editorial, design, and manufacturing requirements.
DesignBFA acceptance.
Hist Graphic DesgnDESGD 349Visual ArtsSurvey of visual communication.
DesignVisual arts core.
Spec Prob in Graphic DesignDESGD 394R: Special TopicsVisual ArtsIndividual study in graphic design of special interest.
DesignInstructor's consent.
Spec Problems in Graphic DesDESGD 440: Branding 2Visual ArtsAdvanced assignments in graphic design; individual portfolio development.
DesignBFA acceptance.
Sr Graphic Design Studio 1DESGD 441R: Design LabVisual ArtsOpportunity for senior class members to work as a group in solving design problems for real clients on major projects.
DesignBFA acceptance.
Sr Graphic Design Studio 2DESGD 442: PortfolioVisual ArtsContinuation of VAGD 441 - Opportunity for senior class members to work as a group in solving design problems for real clients on major projects.
DesignVAGD 441.
Spec Problems Graphic Des 2DESGD 444Visual ArtsContinuation of VAGD 443.
DesignBFA acceptance.
Bus Practices for Graphic DesDESGD 488: Studio Practices for Graphic DesignVisual ArtsBusiness aspects of the graphic design profession.
DesignBFA acceptance.
Intermed. Digital IllustrationDESIL 310Visual ArtsIntermediate problems in digital media.
DesignVAILL 210.
Narrative IllustrationDESIL 353Visual ArtsNarrative problem solving patterns. Use of character, mood, and environment to tell a story or develop conceptual ideas. Study of media, aesthetic principles, and classic story models.
DesignAcceptance into illustration BFA.
Character DesignDESIL 358Visual ArtsConcepts and projects dealing with the interpretation and stylization of human and animal characters applied to children's markets, caricature, animation, and humorous illustration.
DesignVAILL 251; or VAANM 265.
Concept DesignDESIL 457Visual ArtsApplication of illustration methods and creative process to solve visual problems for entertainment production design.
DesignVAIll 310, VAIll 350R, VAIll 351.
Advanced Concept DesignDESIL 458Visual ArtsSynthesis of advanced principles and methodologies in illustration to solve complex visual problems of production design.
DesignVAILL 457; or VAANM 361R. (Recommended: VAIll 358, VAIll 410, VAIll 453.)
Intro to Digital ImagingDESPH 120Visual ArtsPhotography-based digital imaging, including film scanning, digital capture, color management, Photoshop instruction, fine art and commercial print output, and archiving.
DesignVAPHO 116.
Intro to Digital HumanitiesDIGHT 215HumanitiesIntroduction to the premises and practices of the Digital Humanities. Exploration of current technology used in Digital Humanities research.
CreativityNone.
Digital System DesignEC EN 320Electrical and Computer EngineeringAdvanced digital design, including hardware description languages, electrical properties of digital circuits, synchronous and asynchronous circuits, computer arithmetic, and interfacing to external
DesignEC EN 220 & EC EN 240.
Entrepreneurial ManagementEMBA 506Business ManagementBuilding the skills of entrepreneurial management; focusing on finding opportunities, people, and deals to create new value in new ventures and existing firms.
InnovationNone.
Creative WritingENGL 218REnglishIntroductory instructions in the writing of poetry, the short story, and the essay.
DesignNone.
Writing Creative NonfictionENGL 317REnglishCreations of style and technique in prose nonfiction; discipline and practice of the writer.
CreativityENGL 218R.
Writing FictionENGL 318REnglishCreation of style and technique in prose fiction; discipline and practice of the writer.
CreativityENGL 218R.
Writing PoetryENGL 319REnglishCreation of style and technique in poetry; discipline and practice of the poet.
CreativityENGL 218R.
Writing for Child & AdolescentENGL 320REnglishTheory and practice of writing prose and verse for youth readership. Specific attention to requirements of picture books, middle-grade novels, and young adult stories.
CreativityENGL 218R.
Creative Writing ProjectsENGL 419REnglishIndividual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.
CreativityENGL 317R; or ENGL 318R; or ENGL 319R.
Creative Wrtg Projects FictionENGL 419REnglishIndividual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.
CreativityENGL 317R; or ENGL 318R; or ENGL 319R.
Creative Wrtg Projects PoetryENGL 419REnglishIndividual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.
CreativityENGL 317R; or ENGL 318R; or ENGL 319R.
Projects in Creative NonfictENGL 419REnglishIndividual major creative writing projects: novel, novella, play, poetry collection, short stories, or essays.
CreativityENGL 317R; or ENGL 318R; or ENGL 319R.
Creative Writing TheoryENGL 617REnglishTheories and techniques of creative writers, primarily in fiction, poetry, and creative nonfiction.
CreativityNone.
Creative Nonfiction WorkshopENGL 667REnglishWriting creative nonfiction. Individual consideration of manuscripts.
CreativityEngl 317R or 318R; Engl 419R; or instructor's consent.
Fiction WorkshopENGL 668REnglishWriting fiction. Individual consideration of manuscripts.
CreativityEngl 318R or 319R; Engl 419R; or instructor's consent.
Poetry WorkshopENGL 669REnglishWriting poetry. Individual consideration of manuscripts.
CreativityEngl 319R, 419R; or instructor's consent.
Creativity and CollaborationFNART 301Fine Arts and CommunicationJeff SheetsExplore theories of creativity, collaboration, and innovation in a modern, arts-based mediated world; engage in principles of team-building and communication; practice skills of ideation, research,
InnovationNone.
Cartographic DesgnGEOG 312GeographyBrandon PleweGraphic perception, layout, typography, color, statistical methods, and symbolization of thematic maps through computer-aided techniques.
DesignGEOG 211 & GEOG 212.
Urban DesignGEOG 422GeographyTheories and principles of urban design emphasizing specific design criteria. Planning and design tools used within the U.S. by local government.
DesignNone.
Games and PlayIHUM 280Michael CallGames and Play (IHumanities 280) asks how the humanities might approach aesthetic objects (games) that have a strong design component.
DesignNone
Structured CreativityINDES 131Industrial DesignPaul SkaggsCreativity defined, how to judge creative ideas, sparks and blocks to creativity, and creativity ingredients
CreativityInDes 130, 132, 133 concurrent in the same semester.
Tools, Materials + ProcessesINDES 214TechnologyManufacturing tools, processes, and materials commonly used in product design.
InnovationNone.
Pres Methods for Ind Design 1INDES 231TechnologyProduct presentation methods emphasizing perspective, value, scale, accuracy, and color.
DesignIndustrial design core.
Presentation Methods For Industrial Design 2.INDES 233TechnologyPaul SkaggsContinuation of InDes 231 - Product presentation methods emphasizing perspective, value, scale, accuracy, and color.
DesignINDES 231.
Graphics Studies for InDes 1INDES 340TechnologyIntroduction to graphic skills such as corporate identity, packaging design, logo design, and web/interface design elements.
DesignBFA acceptance.
Prof Practices of the DesignerINDES 388TechnologyPaul SkaggsBusiness aspects of the design profession.
DesignAdmittance to professional program.
History of Learning 201IP&T 201Instructional Psychology & TechnologyTaylor Halverson

Students develop skills of learning how to learn as they explore past civilizations from around the world. From ancient past to AD 1500.

THIS COURSE IS TEMPORARILY UNAVAILABLE

CreativityNone
History of Learning 202IP&T 202Instructional Psychology & TechnologyTaylor Halverson

Students develop skills of learning how to learn as they explore past civilizations from around the world. From AD 1500 - Present.

THIS COURSE IS TEMPORARILY UNAVAILABLE

CreativityNone
Theories of Creativity and InnovationIP&T 515RInstructional Psychology & TechnologyRick West

Taught from a psychological/social psychological perspective.

THIS COURSE IS TEMPORARILY UNAVAILABLE

CreativityNone
Instructional DevelopmentIP&T 560Instructional Psychology & TechnologyPeter RichDeveloping and producing instructional designs to improve learning.
DesignSome technical or graphics skills, contact the professor
Instructional DesignIP&T 564Instructional Psychology & TechnologyPeter RichTheories and development of instructional designs. Primarily for IPT majors, but others may take the course with permission of the instructor
DesignGraduate Course
Inst Print DesignIP&T 655Instructional Psychology & TechnologyApplying instructional and visual design principles to produce instructional print materials, using computer-based tools.
DesignNone.
Theories of CreativityIP&T 692RInstructional Psychology & TechnologyRick WestStudents will begin with classic theorists like Greek philosophers, move through theories of hereditary creativity to Guilford and theories on creative intelligence, to Torrance and then cognitive
CreativityGraduate Course
Applied CreativityIP&T 692RInstructional Psychology & TechnologyPeter RichThis course is taught on rotation, so contact Dr. Rich about when it will be offered again. Open to students from all majors
CreativityGraduate Course
Sys Design + ImplementationIS 411Information SystemsLater phases of systems development life cycle. System architecture, user interfaces, system interface, and application design. Testing and integration. Object-oriented development.
DesignIS 401 & IS 402 & IS 403.
Designing Virtual ToursIT515RInformation TechnologyDerek HansenAn interdisciplinary, project-based course where students will create a virtual tour of BYU campus.
DesignNone
Miller New Venture LeadershipM B A 590RBusiness ManagementThomas PetersonDirectors of the BYU Business Plan Competition learn and apply skills in leadership, governance, financial management, mentoring, and VA/Angel networking.
InnovationGraduate course
Venture Capital/Private EquityM B A 664Business ManagementAcademic and applied experience opportunities focusing on venture capital and private equity industries, capital acquisition, due diligence, management, governance issues, and best-practice decisio
InnovationGraduate course
Adv VC/PE Strategies, Part 1M B A 665ABusiness ManagementApplied experience in venture capital and private equity, conducting due diligence on clients, industry, competition; observing and participating in deal structure; tracking progress of funded clie
InnovationGraduate course
Adv VC/PE Strategies, Part 2M B A 665BBusiness ManagementApplied experience in venture capital and private equity, conducting due diligence on clients, industry, competition; observing and participating in deal structure; tracking progress of funded clie
InnovationGraduate course
Entrepreneurial StrategyM B A 669Business ManagementDeveloping and applying strategies in emerging businesses, focusing on strategic business models, capital acquisition, and competitive differentiation in new businesses, especially e-businesses.
InnovationGraduate course
i + EntrepreneurshipM B A 670Business ManagementNile HatchCreating and capturing value through individual and organizational innovation; strategies to increase the flow of innovation and the probability of success.
InnovationGraduate course
Creating New VenturesM B A 671Business ManagementLearning the critical skills to create a successful new venture by validating an initial idea and business model in the field.
InnovationGraduate course
Entrepreneurial MarketingM B A 672Business ManagementStrategies for start-up companies. Topics include marketing to investors, internal marketing, and marketing products/services without a marketing budget.
InnovationGraduate course
Managing New VenturesM B A 674Business ManagementThomas PetersonDrawing heavily upon the post-undergraduate professional experience, students will operate and grow high-tech or growth businesses after creating a new venture and securing funding.
InnovationGraduate course
New Venture LaunchpadM B A 676Business ManagementLaunching actual new ventures. Mentored learning of idea validation, business models, minimum viable products, and financing plans.
DesignNone.
Corporate Financial ReportingMBA 501Analyzing financial accounting and reporting issues used by perspective managers.
Innovation
Managerial AccountingMBA 502Objectives and procedures of cost accounting.
Innovation
LeadershipMBA 505Develop leadership ability by identifying and building upon existing strengths.
Innovation
Business Finance CoreMBA 520Short-term financing of a business operation. Developing techniques for financial planning, such as analysis of ratios, profitability, and liquidity.
Innovation
Operations MgtMBA 530Examining issues and tools in production and operations management. Specific tools for forecasting, planning, inventory control, and project management presented and developed.
Innovation
Strategic HR MgtMBA 548HRM from manager’s perspective.
Innovation
Marketing MgtMBA 550Development of analytical marketing tools and techniques; their utilization in case analysis and decision making in marketing management.
Innovation
Pricing StrategiesMBA 553Developing computer-based statistical analysis skills for marketing to enhance the decision-making and strategic thinking abilities of marketing managers.
Innovation
Advertising and PromotionMBA 556Key issues facing marketing managers when promoting products and services. Cases, readings and research on the elements of effective communication strategies and promotional programs.
Innovation
Business StrategyMBA 580Introduction to strategic planning; concepts, models, and analysis.
Innovation
Intro to Global MgtMBA 584Foundations in global management integrating strategy, finance, operations, marketing and human resource management.
Innovation
Professional SeminarMBA 593RInvited guests speak on topics of general management interest ranging from ethics, industry problems and opportunities, government policies, and relevant current events.
Innovation
Business EthicsMBA 604Basic issues, concepts, and tools of management ethics; includes ethical theory, character ethics, and social responsibility; all taught in a gospel context.
Innovation
Financial Modeling: ValuationMBA 635Prerequisite: MBA 501 & M B A 520 or Acc 440 & Fin 410, Use spreadsheets to value businesses and structure deals;
Innovation
Financial Modeling: TransactionsMBA 636Prerequisite: MBA 635, Use spreadsheets to structure financial deals including mergers and acquisitions, leverage buyouts, private equity, and venture capital deals.
Innovation
Marketing Research MajorMBA 650Integrating problem formation, research design, questionnaire construction, sampling, data collection, and data analysis to yield decision-making information.
Innovation
Marketing Field StudyMBA 651Completing and analyzing a marketing project in cooperation with corporate clients. Responsibilities include problem definition, project management, report development, and presentations.
Innovation
Introduction to Marketing AnalyticsMBA 651Completing and analyzing a marketing project in cooperation with corporate clients. Responsibilities include problem definition, project management, report development, and presentations.
Innovation
Strategic Account ManagementMBA 654Improvement of persuasion, selling, and interpersonal leadership skills to influence the behavior of people toward common goals.
Innovation
Strategic Account ManagementMBA 654Improvement of persuasion, selling, and interpersonal leadership skills to influence the behavior of people toward common goals.
Innovation
Consumer BehaviorMBA 655Improving managerial decisions by gaining an in-depth understanding of consumers.
Innovation
Strategic Brand ManagementMBA 657Develop the fundamental skills required to successfully manage consumer brands, including brand strategy and development, P&L management, portfolio creation,
Innovation
International MarketingMBA 658Institutions and techniques related to marketing goods and services in other countries: international dimensions of product, price, distribution channels, and promotion as they are adjusted t
Innovation
Advanced Brand StrategyMBA 660Strategic market analysis and development and implementation of a strategic marketing plan for a new product, new business, or an ongoing operation.
Innovation
Global NegotiationsMBA 661Concepts/practices of effective negotiation in global marketplace. Experiential learning techniques – case studies, role plays, simulations, videos to develop skills.
Innovation
Venture Capital/ Private EquityMBA 664Academic and applied experience opportunities focusing on VC & Private Equity industries, capital acquisition, due diligence, management, gove
Innovation
Advanced VC/Priv Equity Strategies AMBA 665APrerequisite: MBA 664; application required.
Innovation
Advanced VC/Priv Equity Strategies BMBA 665BPrerequisite: MBA 664; application required.
Innovation
Entrepreneurial StrategyMBA 669Development and application of strategies in emerging businesses with focus on strategic business models, capital acquisition, and competitive differentiation in new businesses, especially e- busin
Innovation
Entrepreneurial MarketingMBA 672Topics include marketing to investors, internal marketing, and how to market products/services without a marketing budget.
Innovation
Entrepreneurial MarketingMBA 672Topics include marketing to investors, internal marketing, and how to market products/services without a marketing budget.
Innovation
Creating New VenturesMBA 673Creating and operating new ventures through the funding stage.
Innovation
Managing New VenturesMBA 674Drawing heavily upon the post-undergraduate professional experience, students will operate and grow high-tech or growth businesses after creating a new venture and securing funding.
Innovation
New Venture LaunchPadMBA 676Launching actual new ventures. Mentored learning of idea validation, business models, minimum viable products, and financing plans.
Innovation
Creative Strategic ThinkingMBA 683MBAJeff DyerUnderstanding conditions under which creative ideas/strategies emerge; building skills for creative strategic thinking; generating valuable ideas for companies
InnovationGraduate Course
Real Estate AnalysisMBA 686Applying principles and techniques of property investments, including determining value, financing arrangements, and marketing and management problems.
Innovation
Social Innovation and EntrepreneurshipMBA 692MBATodd ManwaringFocus is on: (1) learning about social innovation environment, (2) tools to connect and leverage there (program analysis, root cause, solution impact), (3) life plan for engagement (usually part-ti
InnovationNone.
Digital MarketingMBA 693RSubject to be arranged with instructor. Approval must be obtained from the MBA Office.
Innovation
Mechanical Engineering Capstone ClassME 475Mechanical EngineeringChris MattsonThis course is intended for senior students, primarily in Engineering or Technology (though students from other disciplines may apply) who have extensive undergraduate training and preparation for
DesignMany Prerequsites
Mechanical Engineering Capstone course (2 semester sequence)ME 476Mechanical EngineeringChris MattsonComprehensive two-semester design experience from conception to manufacturing planning and prototype. Product development process. Economic and manufacturing considerations.
DesignME EN 363, ME EN 372, ME EN 373 or EC EN 340, EC EN 370, EC EN 380 or ENG T 231, MFG 340, MFG 355; Senior standing (fewer than 30 hours remaining in the program) in ME EN, MFG, INDES, or related disciplines with instructor's consent.
Mechanical Sys Dsgn FundmntlsME EN 372Mechanical EngineeringStatic and dynamic stress and failure analysis for mechanical systems.
DesignCE EN 203 & ME EN 282.
Topics in Mechanical DesignME EN 372Mechanical EngineeringNone given.
DesignDepartmental consent.
Design of Control SystemsME EN 431Mechanical EngineeringClassical frequency response and time domain design of control systems. State variable control and computer simulation of control systems.
DesignME EN 335; or EC EN 380.
Intermediate MaterialsME EN 452Mechanical EngineeringMechanical behavior of engineering materials including metals, plastics, ceramics, and composites.
CreativityME EN 250 & ME EN 372.
Composite Material DesignME EN 456Mechanical EngineeringMacro- and micro-mechanical analysis and design of uni- and multidirectional composite materials.
DesignME EN 250.
Integrated Prodct+Proc Desgn 1ME EN 475Mechanical EngineeringComprehensive two-semester design experience from conception to manufacturing planning and prototype. Product development process. Economic and manufacturing considerations.
DesignME EN 363 & ME EN 372 & ME EN 373; or EC EN 340 & EC EN 370 & EC EN 380; or ENG T 231 & MFG 340 & MFG 355.
Integrated Prod+Proc Dsgn 2ME EN 476Mechanical EngineeringComprehensive two-semester design experience from conception to manufacturing planning and prototype. Product development process. Economic and manufacturing considerations.
DesignME EN 363 & ME EN 372 & ME EN 373; or EC EN 340 & EC EN 370 & EC EN 380; or ENG T 231 & MFG 340 & MFG 355.
Design + Materials ApplicatnsME EN 500Mechanical EngineeringMaterials selection in design; effects of materials properties, structure and geometry on performance; process selection and property modification techniques; basics of material failure mechanism.
DesignCe En 321 or Me En 372; Ce En 203; Me En 250; or equivalents.
Innovative Team LeadershipMIL S 220Military ScienceCreative leadership strategies and styles; team dynamics; leadership theory; the Army leadership framework. Includes basics of land navigation and squad tactics. Lab included.
InnovationNone.
Dsgn, Fabricatn, Sci ApparatusPHSCS 240Physics and AstronomyMachining, computer interfacing, controls, and vacuum systems.
DesignPHSCS 123 & PHSCS 145.
Designing Democracies and DictatorshipsPOLI 343Political ScienceStudies the rich variety of political institutions around the world, in both developed and developing countries, democracies, and dictatorships, and their implications for policy decisions and poli
CreativityPoli 150 or 250.
Plant Community DesignPWS 380Plant and Wildlife SciencesDesign and ecology of thematic plant communities.
DesignPWS 103 & PWS 105 & BIO 235.
Creating a Good Life through RecreationRec Mgmt 300Recreation Management & Youth LeadershipMat DuerdenConsidering foundational recreation concepts and contemporary issues. Exploring professional opportunities in recreation.
DesignNo. Open to all majors
Program EvaluationRec Mgmt 487Recreation Management & Youth LeadershipMat DuerdenAcquiring and applying evaluation knowledge and skills to manage quality and effectiveness of recreation services and experiences.
DesignOnly for majors; includes prerequisites: RECM 404 & RECM 420 & RECM 430.
Creating a Good LifeRECM 300Recreation ManagementConsidering foundational recreation concepts and contemporary issues. Exploring professional opportunities in recreation.
CreativityNone.
Hist of Interior Design+Arch 1SFL 328Family LifeHistory of interior design, architecture, and furnishings from ancient Egypt to beaux arts movement. French, English, and American design.
DesignNone.
Sociology of InnovationSOC 390RSociologyEric DahlinThis first half of the course investigates individual approaches to creativity and group, social network, and organizational arrangements that constrain and foster innovation while the second half
InnovationNone
History of Creativity 201TECH 201Manufacturing Engineering TechnologyTaylor Halverson

Students develop skills of creative thinking and doing as they explore past civilizations from around the world. From ancient past - 1500 AD.

THIS COURSE IS TEMPORARILY UNAVAILABLE

CreativityNone
History of Creativity 202TECH 202Manufacturing Engineering TechnologyTaylor Halverson

Students develop skills of creative thinking and doing as they explore past civilizations from around the world. 1500-present.

THIS COURSE IS TEMPORARILY UNAVAILABLE

CreativityNone
Emerging Communication TechnologiesTEE 125Technology and Engineering EducationGeoff WrightStudents learn about emerging communication technologies and then develop 1 new emerging communication technology.
DesignNone.
Video Production and PhotographyTEE 251Technology and Engineering EducationGeoff Wright

Students complete multiple photo and video projects.

THIS COURSE IS TEMPOARARILY UNAVAILABLE

DesignTEE 125, TEE 255; or instructor's consent.
Graphic DesignTEE 255Technology and Engineering EducationGeoff Wright

Students create print design projects using mimicry and innovation.

THIS COURSE IS TEMPORARILY UNAVAILABLE

DesignTEE 125; or instructor's consent.
Creativity, Engineering, and Problem Solving (Intro to Robotics)TEE 330Technology and Engineering EducationDesigning solutions to technological problems using innovation, creativity, experimentation, problem solving, and engineering design.
DesignNone.
Furniture DesignTEE 400TechnologyDesigning several projects and building a significant piece of furniture.
DesignTEE 200.
StorytellingTMA 257Theater & Media ArtsTheories, techniques, and practice in the art of constructing and telling stories for use in performance, recreational, and educational settings.
CreativityTheatre education major status or instructor's consent.
Princ of Design for Stg + ScrnTMA 259Theater & Media ArtsSurvey of visual design principles for theatre, film, television and related media; collaborative team techniques; research theory; script analysis; production concept; applied approaches to costum
DesignTMA 101 & 236; or instructor's consent.
Costume DesignTMA 362Theater & Media ArtsRory ScanlonComprehensive course in costume design for stage and screen; renderings; costume theory; script research; costume paperwork; collaboration techniques; preparation for work as assistant and/or full
DesignTMA 236 and 259 or concurrent enrollment; or instructor's consent.
Scenic DesignTMA 363Theater & Media ArtsRory ScanlonComprehensive course in scenic design for stage and screen: scenic history and theory; renderings and model construction; script research; scenic paperwork; collaboration techniques; preparation fo
DesignTMA 236 and 258 and 259 or concurrent enrollment; or instructor's consent.
Lighting DesignTMA 364Theater & Media ArtsComprehensive course in lighting design for stage: collaboration techniques; lighting theory; instruments and lighting systems; preparation for work as assistant and/or full designer positions in d
DesignTMA 235 and 258 and 259 or concurrent enrollment; or instructor's consent.
Sound DesignTMA 365Theater & Media ArtsComprehensive course in sound design for stage: sound reinforcement; stage equipment; sound space design; collaboration techniques; preparation for work as assistant and/or full designer positions
DesignTMA 259.
Makeup DesignTMA 367Theater & Media ArtsComprehensive course in makeup design for stage and screen: prosthetics; advanced makeup effects; makeup theory; script research; collaboration techniques; preparation for work as assistant and/or
DesignTMA 259 & TMA 267.
Design + Tech: Prod Stage MgrsTMA 369RTheater & Media ArtsPractical experience working as main season assistant stage managers; related topics.
DesignTheatre arts studies major or minor status. Instructor's consent.
Design + Tech: Asst Stage MgrsTMA 369RTheater & Media ArtsPractical experience working as main season assistant stage managers; related topics.
DesignTheatre arts studies major or minor status. Concurrent enrollment in TMA 360 and 361. Instructor's consent.
Design + Tech: Y AmbassadorsTMA 369RTheater & Media ArtsNone.
DesignInstructor's consent.
Design PracticumTMA 369RTheater & Media ArtsRory ScanlonPractical experience working as assistant designers; practicum experience in related performance design and/or technology topic areas.
DesignTMA 236 and 259 and instructor's consent.
Methods DesignTMA 377ATheater & Media ArtsDeveloping meaningful and engaging instruction for secondary students in theatre; developing critical thinking, problem solving, literacy, and democratic character; assessing learner performance.
DesignTMA 276.
Design StudioTMA 379RTheater & Media ArtsPerformance design studio experience in team collaboration, portfolio building, and faculty mentored projects.
DesignTMA 236 and 259; one or more of TMA 362, 363, 364, 365, and 367; instructor's consent.
Adv Design: CostumesTMA 479RTheater & Media ArtsRory ScanlonAdvanced techniques in performance design for costumes.
DesignInstructor's consent.
Adv Design: LightingTMA 479RTheater & Media ArtsAdvanced techniques in performance design for lighting.
DesignInstructor's consent.
Adv Design: MakeupTMA 479RTheater & Media ArtsAdvanced techniques in performance design for makeup.
DesignInstructor's consent.
Adv Design: ScenicTMA 479RTheater & Media ArtsRory ScanlonAdvanced techniques in performance design for scenic.
DesignInstructor's consent.
Adv Design: SoundTMA 479RTheater & Media ArtsAdvanced techniques in performance design for sound.
DesignInstructor's consent.
Design for ProductionTMA 489RTheater & Media ArtsRory ScanlonPractical experience working as performance designers, or related topics.
DesignInstructor's consent.
Practicum in Graphic DesignVAGD 346Visual ArtsMarket applications, portfolio preparation, and other aspects of graphic design. Individual portfolio projects designed to develop graphic design skills.
DesignVA 111 & VA 114 & VA 115.
Comp Apps Studio for Graph DesVAGD 410RVisual ArtsStudio course instructing students in the art of design and communication with motion. Graphic design principles and narrative concepts employed to create short motion design projects.
DesignAcceptance into Visual Arts.